Introducing the Street Crime Bounty program

Posted on: November 5th, 2019 by Baby Face

Today we are launching the Street Crime Bounty program.

Over the past few months, we have been hard at work on implementing significant changes to the architecture of the game to allow for better performance, maintenance and most importantly future developments. Since 2009 the game has gone through many iterations with new features, players and competitions. More recently the game hasn’t seen much change but that is something we hope to change!

As part of the new infrastructure changes, many bugs have now been fixed, but alongside this, we are introducing our own Bounty program. The Street Crime Bounty program invites players to partner with the team behind the StreetCrime game to help ensure fair and reliable gameplay can be enjoyed by everyone.

To take part, every player will have the ability to report a suspected bug to the Street Crime team via our Helpdesk ticketing system and selecting the ticket type as ‘Bug’. Eligible submissions with a clear, concise explanation of the bug will not only help to improve the overall experience for all players but based on the severity of the bug will be eligible for awards up to £100.00 (or equivalent in either USD or EUR). Players can also request to receive their rewards in in-game credits or membership.

Bug bounty programs are common among technology companies, where they are used to incentivise the identification and disclosure of security vulnerabilities. Bug bounty programs have been implemented by a large number of organizations, including the Department of Defense, United Airlines, Twitter, Google, Apple, Microsoft and many others.

The Street Crime team strongly believe that it is only through close engagement with our players that we can make the game experience better and more secure.

Street Crime - One great gaming experience

Here at Street Crime you can enjoy a great MMO game about the world of gangsters. The world is full of deception and other gamers to take into account. Our game has been noticed by a website named PokerListings. They represent another MMO entertainment called poker online and if you want to check them out, please visit their website.

Zombie Slayer is back for a Halloween Special!

Posted on: October 29th, 2019 by Baby Face

As you may have noticed, more recently we have been hard at work most on ‘behind the scenes’ updates for Street Crime. For Halloween this year we will be running our famous ‘Zombie Slayer’ competition.

Now for those who haven’t played this before here is a small guide of how to play it. There are 10,000 zombies heading right for the streets of Street Crime, you and your friends and foe need to fight your way out.

Fighting

For each Zombie you come across you must choose to fight it or run, if you run it might still bite you and you could end up in the hospital, if it bites you, you will also be infected. If you are infected then if someone sends you a message or attempts to mug you whilst infected they will also end up infected and in hospital. If you choose to fight the Zombie, you must tool up with your weapons and bullets, the higher the level of zombie the tougher it will make it to kill. Watch out for special types of zombies inspired by the legendary Resident Evil movies.

If you kill the zombie successfully you will earn yourself and your crew the equivalent points to the level of the Zombie. So a level 15 Zombie would earn you and your crew 15 points.

The top 5 players and the top 3 crews will each earn the following prizes.

Player Prizes
All players will receive zombie competition October 2019 top 5 badge

  1. 250 credit, 31 day membership, 500 HP, 1000 Prestige.
  2. 150 credits and a 31 day membership, 300 HP, 600 Prestige
  3. 75 credits and a membership 200 HP, 400 Prestige
  4. 31 day membership 100 HP, 200 Prestige
  5. 25 credits 50 HP, 100 Prestige

Crew Prizes
Access to the boss of bosses with the following

  1. 5 prizes from boss of bosses for 7 days
  2. 3 prizes from boss of bosses for 5 days
  3. 1 prizes from boss of bosses for 5 days

When does it Start?
The zombies will be released at 17:00 GMT on Wednesday 30th October & the competition will finish when the last one is dead!

Good luck, see you online and happy slaying!

‘Play broke casino’ bug fixed

Posted on: October 7th, 2019 by Baby Face

Hey players! We have been working on the game, fixing a few bugs etc and have just pushed a fix for the ‘Play broke casino’ bug.

To celebrate we are also running a 30% discount for the next 6 hours.

Enjoy!

Casino pickup bug FIXED

Posted on: April 17th, 2018 by dave

UPDATE:

All existing casino & bulletfactory owners who obtained assets through auctions will now have an expiry time of 7 days set on their assets. This was a bug in the auction code which skipped adding a Mayor license for asset when obtaining the asset through the auctions and not through pickups.

Casino pickup bug is now fixed. Here is a run down of the important new features summary.

  • Casinos can be picked up and held for 7 days, after 7 days the mayor will automatically drop the casino/bullet factory unless otherwise sold before hand.
  • The owner of a casino may not return to hold the same casino in the same city again for 14 days, after 14 days the mayor will re-grant a new license for this casino type.
  • The mayor will grant a license for 1 casino of each type to a player, only if they do not already own an asset of the same type in another city
  • A countdown to expiry will be displayed on a players profile next to the already displayed city asset (so that players may choose to come online and attempt to pick it up as it drops)
  • If you sell the casino at auction and then attempt to re-buy you will not be able to.

In the absence of a kill system to displace long standing holders of casinos we needed to introduce something which would fairly give all players an equal chance to hold the most fought over assets in the game.

Small update, more to come soon.

City assets start being released tonight + 5.1.0 code version

Posted on: June 5th, 2017 by dave

Hi,

Some updates went into the codebase over the weekend.

New license expiry for city assets. The city mayors will only grant you a license to any city asset for 7 days. After which it will drop if you have not auctioned it before hand.

You will then not be able to re-own the asset for a further 7 days (so 15 days after picking up and 7 days after it dropping again).

City assets will be dropping or being auctioned almost everyday for 1 month. So get online to try and claim yours.

Good luck

City asset release schedule released

Posted on: May 21st, 2017 by dave

Good evening,

As promised, changes are coming. The first of which is the city assets being generally released to the gangsters of Street Crime. The city mayors have agreed to drop some and auction others.

The full schedule can be found below and or at this link (if you are logged in) – https://www.street-crime.com/release_schedule.

To accompany the release of these city assets and in the absence of attack/kill functionality the mayors of each city will only be granting 1 week licenses to each city asset and its owner. When the license expires the asset will drop, and be available for pick up by another gangster. A gangster may own the same asset more than once, however not consecutively.

Additionally trade has been shut for the foreseeable future while functionality is rectified.

Dave

Find the schedule below;

City Asset Event type Event time
Amsterdam Blackjack drop 18-July-2017 @ 22:30:00
Amsterdam Roulette drop 12-June-2017 @ 03:30:00
Amsterdam Yahtzee auction 28-June-2017 @ 03:30:00
Amsterdam Keno auction 12-July-2017 @ 03:30:00
Amsterdam Numbers drop 25-June-2017 @ 05:30:00
Amsterdam War auction 06-June-2017 @ 01:30:00
Amsterdam Bulletfactory drop 12-June-2017 @ 22:30:00
Bogota Blackjack drop 07-June-2017 @ 01:30:00
Bogota Roulette drop 08-June-2017 @ 00:30:00
Bogota Yahtzee drop 12-July-2017 @ 22:30:00
Bogota Keno drop 19-July-2017 @ 23:30:00
Bogota Numbers auction 08-June-2017 @ 00:30:00
Bogota War drop 09-July-2017 @ 02:30:00
Bogota Bulletfactory drop 06-July-2017 @ 05:30:00
Las Vegas Blackjack auction 29-June-2017 @ 16:30:00
Las Vegas Roulette auction 25-June-2017 @ 14:30:00
Las Vegas Yahtzee drop 05-July-2017 @ 23:30:00
Las Vegas Keno drop 11-June-2017 @ 03:30:00
Las Vegas Numbers auction 17-July-2017 @ 23:30:00
Las Vegas War auction 16-June-2017 @ 15:30:00
Las Vegas Bulletfactory drop 06-July-2017 @ 16:30:00
London Blackjack auction 22-June-2017 @ 03:30:00
London Roulette auction 23-June-2017 @ 16:30:00
London Yahtzee auction 12-June-2017 @ 01:30:00
London Keno auction 20-June-2017 @ 02:30:00
London Numbers auction 08-July-2017 @ 17:30:00
London War auction 17-July-2017 @ 13:30:00
London Bulletfactory auction 11-July-2017 @ 22:30:00
Moscow Blackjack auction 14-June-2017 @ 18:30:00
Moscow Roulette auction 13-June-2017 @ 20:30:00
Moscow Yahtzee auction 05-July-2017 @ 00:30:00
Moscow Keno auction 29-June-2017 @ 15:30:00
Moscow Numbers auction 05-June-2017 @ 18:30:00
Moscow War auction 16-July-2017 @ 17:30:00
Moscow Bulletfactory drop 07-June-2017 @ 18:30:00
New York Blackjack drop 13-July-2017 @ 16:30:00
New York Roulette drop 12-June-2017 @ 23:30:00
New York Yahtzee auction 07-June-2017 @ 20:30:00
New York Keno drop 23-June-2017 @ 16:30:00
New York Numbers drop 04-July-2017 @ 04:30:00
New York War auction 23-June-2017 @ 03:30:00
New York Bulletfactory drop 20-June-2017 @ 15:30:00
Rome Blackjack auction 27-June-2017 @ 12:30:00
Rome Roulette auction 08-July-2017 @ 15:30:00
Rome Yahtzee auction 19-July-2017 @ 14:30:00
Rome Keno auction 12-June-2017 @ 13:30:00
Rome Numbers drop 08-June-2017 @ 19:30:00
Rome War drop 18-June-2017 @ 01:30:00
Rome Bulletfactory drop 15-June-2017 @ 05:30:00
Tokyo Blackjack auction 10-June-2017 @ 17:30:00
Tokyo Roulette drop 26-June-2017 @ 18:30:00
Tokyo Yahtzee drop 10-July-2017 @ 12:30:00
Tokyo Keno auction 26-June-2017 @ 02:30:00
Tokyo Numbers auction 08-July-2017 @ 22:30:00
Tokyo War drop 13-June-2017 @ 01:30:00
Tokyo Bulletfactory drop 22-June-2017 @ 02:30:00

Updates coming – city asset drop schedule + fresh features

Posted on: May 11th, 2017 by Dave

Hi gangsters of Street Crime!

I have some exciting news. Next week I will announce the schedule for releasing city assets into circulation and introduce how we are going to keep Street Crime fresh and fun whilst I work on some other modifications to the core attack/kill functionality.

Announcement will come next monday the 15/05/2017.

Best,
Synthasize

v5.0 and Reset 3rd of July 2016

Posted on: June 28th, 2016 by Dave

A little while back we promised an update of Street Crime.

Finally, that time has come!

On the 3rd of July 16:00 GMT Street Crime v5.0 will be released and the game will be reset. On this day the only thing that will remain is your character. Even your characters rank will have been reset.

Along with the reset comes a whole bunch of bug fixes and tweaks to existing features. Such as changes to plot, re-introduction of trade, and UI improvements.

Players whom previously purchased credits in the old version of Street Crime (v4.0) will have legitimate original credits returned, but not until the 1st of August. This is to avoid the balance of the game being upset again.

This release has deliberately been kept very minimal. In order to restore parity to the game and get us moving forward in a fair world.

It would be our pleasure to see you all there 3rd July 2016 16:00 GMT.

More information to follow later this week.

Pre-register with the email address that you will use to sign up to a new account after the reset and receive 2 energy packs completely free. Worth 80 credits (£10.72).

Pre Register for v5.0 Now

See you online!

Reset and v5 Game Update

Posted on: January 10th, 2016 by Dave

Reset and v5 Game Update

Good evening,

I (Synthasize) would like to wish you a very Happy New Year, I hope you are all settling nicely in to 2016!

As you know, with every new year, comes new change. 2016 is the year for Street crime to jump forward into a better place, creating a greater experience to be enjoyed by all. I for one am ready to see the game shine back to its former glory. As you can expect with every new beginning, comes a little sacrifice. I must begin with a game reset to create stabilisation, in order to release new exciting things to come.

The Reset

When? Sunday January 24th 20:00 GMT

Some information about the reset;

  • All money and items will be completely wiped from the game.
  • All accounts will be removed and you will need to re-sign up with new ones.
  • Credits purchased and un-used will be held in a quarantine for 14 days, before being released.
  • Memberships active on your previous accounts, will be carried onto the next account. Providing you use the same email address to sign up.
  • All crews and domination will be removed.
  • All profiles will need to be recreated.
  • All casinos and city assets will be owned by State and made slowly available for ownership/purchase throughout the month of February.
  • Trade will remain closed.
  • Attack will be turned on after 7 days.
  • I will be actively looking for new helpdesks.
  • Promotional adverts will be created (to drive some new users to the site).
  • Voting rewards for external sites are increased.

v5 Game Update

Included in the January 24th reset is a new release of the game dubbed v5. This includes the below features;

This release is not a big release and focuses mostly on stabilisation.

  • Tweaks to Plot feature.
  • Re-enabling of Attacks.
  • Tweaks to heavies Feature.
  • Solid reporting functions and centralised cash + item handlers.
  • Tweaks to the UI.
  • Removal of the external shop, there will no longer be the option of purchasing credits after you die and before you return.
  • Simplified account death system. Opportunity to lose less when killed.
  • Tweaks to returning accounts ability to be attacked/attack.
  • External site voting rewards are increased.

See you soon!

Dave

Version 5 Progress Update

Posted on: May 19th, 2015 by Dave

Credit Shop

Some weeks back I posted my intentions for Street Crime. I am conscious that it’s now been a month or so since this update and I haven’t posted any further progress reports. So here’s what I have been up to;

  • I have collated information from various sources and found new bugs with the help of many of you (you know who you are, and will get a full mention in the credits of the new version).
  • I have moved the game to new servers.
  • Put the foundations in for better more robust development of the game going forward.
  • I have squashed a number of bugs (these are currently in testing)
  • And I am redeveloping several areas of the game. They are getting a medium sized overhaul and it will change the dynamic of the game. I am excited about this.

The question everyone wants to know is whether or not the game will be reset when the work is complete. The answer, yes. Let me clarify on a few things that will happen when the reset happens;

  • The game will be entirely reset.
  • Each player will need to sign up with a new account
  • If your email has/was used on a previous account, a lookup against memberships/credits/some credit items will be made and these items will be returned to you.
  • Stricter rules around duping will be implemented
  • Assets will be slowly released into the community

I expect to make a new code release to the game shortly. However, I do not have a date for the proposed reset, just yet.

I’ll be sure to try and post more regular updates in the future.







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