Posts Tagged ‘view gangster’

Feature Update

Monday, December 14th, 2009

This afternoon we have released some very important updates to the turf feature. It came to our attention last week that despite thorough testing of turfs functionality we slightly overlooked the profitability and effect the new buildings would have on your revenues and income per day. After some more testing we decided to make some changes to its function. Please read the below carefully.

Profits per hour for every building apart from the brothel and the nightclub have been adjusted.

View another players turf, you can now view another players turf by visiting the link on there profile or by visiting the link next to the turf within a district. You can only get a visual representation of what they have built on it as not to give too much away.

Turf maintenance has been added. In order for us to control the money in the game and also improve the experience and gameplay online for all of you, we have decided to require every player to maintain his/her turf at least once every 48 hours. Our decision to make this change was because we don’t think it is fair on active players that an inactive account would still receive his/her hourly revenues from the turf regardless of whether they are ever online or not. We decided in a real life situation you would not build a apartment and then all of a sudden begin making the same amount of money every day by simply doing nothing, life unfortunately is a little bit tougher than that. Realistically you would need to manage the residence and constant upkeep of the building as well.

Turf maintenance works as follows:
When you visit your turf page you will notice a new button in the top right that will take you through to the turf maintenance. Here the first step is to set up a convenient time of the day to manage your turf, you can choose between any hour of the day (as default we have set every player to 20:00). Buildings on your turf will make 100% profit if they are maintained on a daily basis! In order for them to continue to do this, you have one hour each day between the time you specified and the next hour to complete the maintenance. If you fail to complete the maintenance within an hour, all is not lost….your buildings will continue to make half the revenue they do when fully maintained for a further 24 hours after your first chance to maintain them. You can select to maintain specific buildings only or do them all at once! Which way you choose to do it is entirely up to you.

Moving your turf works as follows:
When you visit your turf page you will notice a new button in the top right that will take you through to the moving your turf page. Here you can select a new district within any city map that you decide would be a better home for your turf or perhaps you joined a crew which require you to move your turf to a district in the city they are dominating. Its very simple really, you choose to move within the same city or a different city then depending on your choice select a district within that city for your turf. Once you have decided where to go, the system will tell you how much it will cost to move your turf there. If you choose to proceed you will notice that while your turf is in transit to its new location you will not be able to make any changes or even see your turf. Once the time ticks down and your turf has arrived, everything will be back to normal and you can once again manage your turf. Please note when you choose to move your turf, if you were the don of that district you will lose it. You are only allowed to be don of one district regardless of whether you become don and then move your turf to try and become don of another.

Good luck
Street Crime staff






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